Implementation of validator for active viewport - #167
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BigRoy
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Overall looks ok, just cosmetic notes.
…t.py Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
…ps://github.com/ynput/ayon-3dsmax into bugfix/165-Validate-Render-Active-Viewport-Used
BigRoy
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Lovely. Needs testing by @LiborBatek
…t.py Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Careless mistake. Should be fixed in d1cdfaf |
LiborBatek
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Hmm, still I cannot pass the validator as the Repair does not affect that lock button and keep it active still.
Seems like the latest commit didnt help sry.
…ps://github.com/ynput/ayon-3dsmax into bugfix/165-Validate-Render-Active-Viewport-Used
The extra logic of updating the render dialog confuses 3dsmax in terms of setting up the toggle of the active viewport. |


Changelog Description
This PR is to implement the validator to check whether the render setting is enabling the active viewport for rendering.
Fixes: #165
Additional review information
n/a
Testing notes: